Today is October 26, 2012. While the severs first opened to founders on October 8, 2010, it was exactly two years ago today that LEGO Universe opened to rest of the community. In memory, I made a little video tribute, using footage I recorded during last three months of the game. Enjoy. 🙂
I guess this would be recreation in both senses of the word, doing it for leisure since really not supposed to profit off them. What I’m referring to though is the various projects being undertaken in the fan community to recreate the game, some of which have been posted on this blog and others that prefer to remain quiet about it for now.
I’m honestly not keen on attaching myself to these, and not necessarily for any legal types of burdens. I feel that if you do this right and don’t try to profit off of it then you won’t attract the glaring eye of the Legal Tower. My main apprehension is that you are making a ghost town that is not even meant to be eventually populated. All of them that I’ve seen right now is the terrain but no NPC, vendors or mission givers. No pets, no flair, no collectibles and most importantly no other players. What made LU so wonderful? It was a great environment but it came down to the people who filled it.
Instead of an authentic but hollow recreation of the levels, how about ideas along the lines of BONS. Alternate timelines and events in familiar settings. Then if players ever go to visit them they will not immediately be filled with comparisons to what is missing, but what you included. Good luck to all the projects out there though and I’m authentically curious as to what you come up with!
I don’t know these guys personally but think what they are doing is pretty interesting. Of course it reminds me of Kelvins’ work, who I found to be a gentleman and a scholar. I find these kinds of projects just fascinating and it shows the investment that some of the fans still have in LU. I wish them the best of luck in their endeavour, regardless of the surrounding morality and legality of what it all entails. It’s a special kind of curiousity and craftsmanship that drives these sorts of things and one thing TLC should take from this, and other similar projects, is that the player community is capable of more than what was offered in the property and behaviour set of tools. What if a Happy Flower type of building tools could be unlocked if a player hit the Hall of Fame or otherwise proved themselves to be an accomplished creator?
I’m recovering from the convention, it was a lot of fun but I’m kind of a mess. Lots of pics and videos to follow. Here’s one I wanted to show all the Lufugees out there:
We do a table top minifig game which I’ll explain in more depth later and this is a ranged troop of Mumpkins with their Exceptional Peashooters. I believe these would be MK4 through 10 respectively. I was really pleased with building these in reality, the connection is quite clever and it was fun to make a bunch of variants. I plan to make *lots* of LU gear and models in real life as I stumble down the road and kind of giddy to get it started with one of my favourite in game weapons 🙂
Hey ya’ll, this is Aronwk here. Zipblock wanted me to post some about my work with the Legend Team. My job on the Legend Team is to assembly worlds from in Unity 3D, then pass them on to Rioforce for him to polish them up and add textures to the models. So far the only world I have been working on is Nexus Tower, but I am going to start on compiling different worlds soon.
The way I get these 3D models into Unity is by opening them up with NifSkope and then going to the file tab in the program, next i export the file as an .obj file. After that i import the .obj file into Unity as an asset. Finally, I just arrange the 3D models in the correct position.
This may sound really easy, but it’s not. Getting all of the models to line up corectly is a nightmare, especially with all of the enclosed spaces in Nexus Tower. I still haven’t gotten everything lined up.
Here are some photos of my work on Nexus Tower:
That is all I have for now, I will post some more after I work on a new world some.