Aronwk here with some very exciting news! I’m sure alot of you know of the numerous projects that were made in order revive LEGO Universe.
Well the wait is no more! Darkflame Universe is here!
Darkflame Universe is an emulator for the popular LEGO MMOG, LEGO Universe, that closed in 2012. We strive to make this emulator as accurate as possible to how the game was during live, meaning we want all the features that the game had then to be working in this.
Because of that scope, we don’t have everything working just yet. You can currently play on the Venture Explorer and Avant Gardens, but no other worlds are available just yet. This means you can still smash Stromlings and other Maelstrom enemies, build quickbuilds, earn loot, complete achievements, socialize or just hang out like when the game was Live!
Alpha will start January 31st,2017. It will be a closed alpha with keys given away on Darkflame Universe’s twitter @darkflameuniv. There is no NDA for this, meaning that players/testers can stream and post as much gameplay as they wish!
During the Alpha phase, only the Venture Explorer and Avant Gardens will be open for testing. This will not include the Spider Queen, Nimbus Station, or properties.
For more information:
check out their website darkflameuniverse.org and their Twitter @darkflameuniv
Join the fight to take back imagination this January on Darkflame Universe!
Hey, not sure if many of you have seen this, but I just wanted to get it out there and tell a little about it.
So as some of you who were Alpha testers might remember, this was the main launchpad at the time. It was replaced by by the new style launchpads, which were the ones that were in Live, at the start of Beta (I think).
So here are the specs:
979 bricks (Including the alternate stairs)
Approximately 20 1/2 inches long with ramp (15 1/2 inches with stairs)
Launcher rotates up and down.
I ordered every part off of BrickLink, some new and some used.
That is all I can think of now. If you have any other questions, please leave them in the comments.
(EDIT: I do have a LDD model of this, but I am not sure if I want to release it yet. )
Well I was searching around the web, looking for something that could make a parts list from an LDD model. What I came out with was LDD Manager by Superkalle on Eurobricks. LDD manager allows you to import LDD modesl and either get an Excel spreadsheet partslist and/or you can export the part list directly to your wanted list on Bricklink.
Here is a quick video tutorial I made for LDD Manager. It might be helpful to some, but it might not.
Here is the link for the Eurobricks Forums topic.
And finally, here is the link to download LDD Manager, it requires a Windows Live account to download.
Hope ya’ll enjoy!
Hey ya’ll, this is Aronwk here. Zipblock wanted me to post some about my work with the Legend Team. My job on the Legend Team is to assembly worlds from in Unity 3D, then pass them on to Rioforce for him to polish them up and add textures to the models. So far the only world I have been working on is Nexus Tower, but I am going to start on compiling different worlds soon.
The way I get these 3D models into Unity is by opening them up with NifSkope and then going to the file tab in the program, next i export the file as an .obj file. After that i import the .obj file into Unity as an asset. Finally, I just arrange the 3D models in the correct position.
This may sound really easy, but it’s not. Getting all of the models to line up corectly is a nightmare, especially with all of the enclosed spaces in Nexus Tower. I still haven’t gotten everything lined up.
Here are some photos of my work on Nexus Tower:
That is all I have for now, I will post some more after I work on a new world some.