This was for an internal LUP contest to celebrate LU’s first birthday and I took it upon myself to make a massive triple layer cake. PrimeFigulus asked us to document our building methods for future articles and I was doing pretty good at recording stuff until the end of layer one. Then I just got so into the process that was all I was focusing on. Plus by layer three it was so resource intensive I couldn’t run a video of cloning sections as I was frequently losing both the model I was cloning and the clone as well.
You were limited to a certain amount of brick in a model, I think it was 250 bricks, so to make larger scale creations you had to split it into several models. This also took advantage of the camera and transparency so the entire structure doesn’t go see through at the same time.
On the ground you can see a bunch of flat texture squares. I used those to create the icing by rotating them in 4 different directions and placing them on top of the floor sections. I used this same method to paint the icing on the outside of the cake as well. I’ll post videos of the finished cake later, this one shows the bottom section almost finished.
Also this was not in game music, I would always have the tunes cranked while building. So easy to get lost and in the zone.